Given we were actually using a larger table and smaller - 6mm rather then 15mm toys - we upped the starting forces by doubling the points values. - used mine to flesh out the starting force with some Hinds,and artillery battery and some AA defences.. I am still no great fan of points games - I would rather have a campaign scenario style thing going on, but it did its job to focus on the mechanisms etc - where last time we just threw loads of toys on the table.
So on with the show.
|The table was 8x4 - and for a European battle field had a lot of free space with lots of fields of fire.|
|The new girder bridge in the distance added to the collection - I have along one coming along too.|
|British Infantry skulk in the woods near an objective|
|Soviet Motor Rifle unit hides behind cover as the tanks prepare an advance|
|Forward comrades - the Coca Cola is stored in the town!|
|The Chieftains start their work of burning T72'S..|
|Exchanging short range blows as the Soviets cross the bridge flanking the wood|
|However the two companies on the soviet left were suffering|
|The Soviet right was faring better as Hinds were knocking out Chieftains|
|The British light forces were making their appearance with their Swingfires from long distance|
|The Soviet left was collapsing - the British defence was aggresive and counterattacked. It swung to reinforce the British left that was under pressure.|
|The Soviet infantry had deployed using its RPGS across the brook , but they dd not enough about them to capture the town in time|
We had played 8 turns , it had swung with the Soviets being very close at one point to capturing an objective for a an early victory. Overall it played out well and we all enjoyed it. We will play out the follow up scenario. I need to use my artillery assets better next time.