Today’s game was a BoB campaign game with the Freikorp attacking the Bolos at Orenburg junction . There are rumours of imperial gold and Comtesse Reynaud plying her wares .i was umpiring with DiscoDave as Bolos , Bob as the Freikorp , and John as the White Cossacks .
Bobs Freikorp had massed to attack the junction , outnumbering the on table Bolos by 2-1 .
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| Freikorp Here they come |
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| Train guards and the “secret Comtesse” |
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Comtesse Reynaud ,, working out where to go . Having watch Dr Zhivago again recently Julie Christie , AKA the Comtesse will I am sure be a regular in our games
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| Bolo Tachanka with Dismounted HMG |
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| The train is refueling with coal and water - rolls1d6 per activation , needs to get to 16 to move . A 5 , then 1, 1 , 1 4, 4 , means turn 7 before before steam is available. |
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| Bolo infantry arrive |
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After turn 3 the Cossack Lancers approach the train.
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Bolo cavalry v White regulars .. nasty |
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| Col Osipov eyes the Comtesse and encourages the train crew |
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| Time to leave objective done .. fir Col,`Osipov Whites |
Cracking game . As umpire I managed to keep info from the 3 players and feed stuff into the game as it went on . John concentrated on his objective , Bob and Dave fought each other . John won . Bob[s Freicorp wrecked railway works , but not the Cheka HQ . The Bolo defensive fire was brutal at times , the Frei corp will lick their wounds in due course l
The imperial gold and the Comtesse are back in the White sphere after the Cossacks overwhelmed the train guards and Col Osipov leading from the from jumped onto the footplate of the loco and persuaded the the driver and fireman to stop the train and move in the other direction .
The Bolo reinforcements secured the area as both the Freicorp and Whites retired ,
A great game was had
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